retrogaming

Article tag · 40 matching pages

Ancient Web: The NES Color Problem

FirebrandX's NES Composite Palette Project documents years of work trying to reproduce the colors of original Nintendo hardware across CRTs, emulators, RGB mods, and modern displays. The problem is much messier than picking 64 nice colors.

Ancient Web: The Handheld Game Museum Never Threw Anything Away

The Electronic Handheld Game Museum catalogs decades of pre-smartphone portable games, including manuals, internal photographs, prototypes, movie appearances, manufacturers, and old Web-ring debris.

Ancient Web: Somebody Cataloged Every Descent Robot Like a Field Guide

Insectoid's Descent robot page turns the 1995 DOS game into a hand-built field guide, cataloging enemy size, weapons, threat level, first appearance, point value, drops, and practical survival advice.

Ancient Web: Ginjirotchi.ca Keeps Tamagotchi Care Logs on the Open Web

Ginjirotchi.ca is a long-running Tamagotchi fan site known for vintage-model information, photographs, care logs, journal-style records, and the personal documentation culture that grew around Bandai's virtual pets.

Ancient Web: Old-Games.com Is Still an Index of 11,900 Classic Games

Old-Games.com remains a huge browsable catalog of DOS, Amiga, arcade, strategy, simulation, role-playing, educational, sports, and other classic computer games with descriptions and downloads.

Ancient Web: DoomGate Treats Doom Like a Technical Civilization

DoomGate is a German-language Doom reference site packed with maps, WAD information, version notes, cheat codes, BFG documentation, console material, editing guidance, downloads, FAQs, and mirrors from the long-running Doom community.

Ancient Web: The GHZ Sonic Museum Froze Two Decades of Hedgehog Games in Static HTML

The GHZ Sonic the Hedgehog Museum catalogs Sonic games by release year and platform, preserving obscure arcade, Pico, Game Gear, N-Gage, Saturn, Dreamcast, and mobile entries alongside the famous console releases.

Ancient Web: Stunts Fans Kept a 1990 DOS Racing Game Alive

The Kalpen Stunts site preserves downloads, tools, tracks, and fan knowledge around Stunts/4D Sports Driving, the 1990 DOS racer whose track editor helped create a community that refused to disappear.

Ancient Web: Star Fighter 3000 Kept an Acorn Game Alive Long Enough to Outlive Its Hardware

The Star Fighter 3000 archive documents a 1994 Acorn Archimedes game, its ARM-assembly origins, compatibility patches, later RISC OS releases, version history, and eventual free distribution.

Ancient Web: Kitana Rebuilt Battle Isle 2 in 23,000 Lines of BASIC

Kitana's Battle Isle 2020 project reimplements Blue Byte's 1994 strategy game from scratch for modern Windows, decoding old file formats and rebuilding the interface, AI, multiplayer, editor, and campaign support.

Ancient Web: CloneKeen Kept Commander Keen Playable in Free Software

CloneKeen is a GPL reimplementation of Commander Keen: Invasion of the Vorticons, written in C with SDL and ported far beyond the Windows and DOS machines where the original game lived.

Ancient Web: Third Half Reviewed Bad Games Like a Friend Yelling From the Couch

Third Half's old gaming archive preserves hand-authored reviews and rants about NES, Neo Geo, GBA, PS2, and other games, mixing screenshots, technical observations, jokes, irritation, and the personality-heavy style of pre-platform game writing.

Ancient Web: Flying Omelette Is a 1998 Gaming Site That Never Learned to Die

FlyingOmelette.com grew out of the late-1990s retro-gaming Web and accumulated reviews, oddities, music, shrines, forum history, rescued pages, and enough site archaeology to document an entire era of fan publishing.

Ancient Web: GoldenEye Forever Refused to Let One N64 Game Die

GoldenEye Forever turned one Nintendo 64 shooter into a long-running archive of cheats, GameShark codes, custom multiplayer levels, emulator setups, hidden content, community discoveries, and the strange afterlife of a game that never really left.

Ancient Web: ToastyTech Never Stopped Making Doom WADs

ToastyTech's Doom pages preserve decades of custom levels, alpha screenshots, joke skins, unfinished experiments, and the stubborn afterlife of a 1993 game.

Ancient Web: The Castlevania Dungeon Still Wants 800x600 and 64K Colors

The preserved Castlevania Dungeon keeps a 1997-era fan site intact, complete with frames, font downloads, game guides, fan material, and years of community history.

Ancient Web: The MechWarrior II FAQ Captured a Game While It Was Still Being Built

Will Day's 1995 MechWarrior II FAQ preserved developer answers, hardware requirements, bugs, utilities, and Usenet-era game knowledge almost in real time.

Ancient Web: Dank and Scud Built a Quake Comic Before Machinima Had a Name

Michael Houston's Dank and Scud turned Quake screenshots, custom models, Photoshop, Flash, and a fake webcam into a webcomic while the game was still new.

Ancient Web: BMH Computers Built a Gamer's Paradise One NES Page at a Time

BMH Computers' Gamer's Paradise was a hand-built video game site by Bill Hensley, with individual Nintendo game pages that still leave traces in old search indexes.

Ancient Web: A 1997 Klik Game Site Is Still Pointing at Executables

A surviving K-Zero game page points back to the era of Klik & Play, Click & Create, and tiny Windows executables passed around directly from personal websites.