Software Preservation

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Web games whose essential server code was never preserved | Dead Internet Theory

Dead Internet Theory: Most browser games were a client talking to a server, and preservation mostly saved the client. Using Club Penguin as the documented example, this explains what lived on the server, why the saved files alone cannot run the game, and how far reverse-engineered reconstruction can go.

Code-hosting shutdowns and the survival of repository history | Dead Internet Theory

Dead Internet Theory: A software repository is more than its latest ZIP file, and a hosting shutdown can erase the history around code even when the code itself survives.