Randy Byrnes' My Old Computers museum grew from a 1982 ZX-81 kit into a collection of more than 260 machines, peripherals, manuals, software, magazines, books, and advertisements photographed from the actual collection.
Vince Weaver's personal homepage still connects thirty years of Web publishing, Apple II hacking, Linux utilities, BBS history, demoscene work, old bookmarks, and the kind of personal miscellany modern profiles usually throw away.
The QBasic Games Directory survived the disappearance of its original home and returned at Phat Code, preserving a large database from the scene where hobby programmers made complete PC games in Microsoft's beginner language.
Electronixandmore began in late 1999 as a small AOL-hosted antique-radio page and grew into a hand-built online museum of radios, televisions, computers, projects, and disappearing electronics technology.
MicroMac's surviving site preserves the strange, ingenious upgrade market that kept 1980s and 1990s Macintosh hardware useful through accelerators, logic-board swaps, cache cards, and oversized SIMMs.
Grant Searle's Tele-Tennis page preserves a working reconstruction of a 1974 television game built from logic gates, timers, op-amps, and patience rather than software.
Sergei Frolov's Soviet Calculators History combines a collector's hardware knowledge with the story of Russian abacuses, slide rules, electronic calculators, books, and technical literature.
Doug Lanford started his personal game-development site in 1997 during work on the canceled Nintendo 64 title Robotech: Crystal Dreams. It grew into a firsthand archive of games, code, media, and development history.
Mac Hut is an active preservation project for legacy Apple Macintosh software, manuals, drivers, mirrors, and old websites, keeping material from the classic Mac ecosystem reachable on ordinary Web and FTP infrastructure.
MoonRock was Rowan Crowe's 1990s BASIC-like DOS compiler, generating assembler for tiny executables and reaching version 0.50 partly because the author joked that it was half finished.
Spacious-Mind was built to document one collector's dedicated chess computers with photographs, games, technical data, ratings, tournaments, and notes that would otherwise stay scattered through manuals.
RareDigitalWatches.com catalogs hundreds of vintage Casio, Seiko, Citizen, calculator, data-bank, game, and hybrid watches in a giant hand-built reference archive.
Nokiamies maintains an old-browser-friendly personal site about vintage phones and hardware, including a dedicated page for Nokia's glow-in-the-dark 2003 Nokia 3100.
Pieter.com runs a real anonymous FTP server as a non-commercial preservation project, reviving the direct file-browsing experience modern browsers abandoned years ago.
Lazy Game Reviews grew into a major retro-computing video channel, but its own website kept the deliberately simple personal-homepage feel: direct links, an old-school layout, and a domain that remained separate from the platform carrying most of the audience.
The Computer Closet grew out of the early personal Web as a preservation site for classic microcomputers and video games, with machine pages that later became reference points across the retrocomputing Web.
Farum Data's surviving trail connects a small Danish data-conversion business with magnetic-media recovery, unusual disk hardware, and later efforts to revive and document Philips P800 systems.
Wonderful World of Windows 3.1 documents a working old PC, its software, games, multimedia tools, Internet clients, and the practical limits of using Windows 3.1 on the modern Web.
Qalle's compact pixel-font collection includes 6x6, 6x8, 6x10, 8x8, 8x10 and 14-segment character sets, permissive reuse terms and a Python image generator for working with the bitmap fonts.
Sopwith.org became a fan hub for David L. Clark's 1984 CGA biplane game, preserving gameplay details, command-line quirks, community research, source-code history and the path toward modern ports.