nintendo64

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Ancient Web: GoldenEye Forever Refused to Let One N64 Game Die

GoldenEye Forever turned one Nintendo 64 shooter into a long-running archive of cheats, GameShark codes, custom multiplayer levels, emulator setups, hidden content, community discoveries, and the strange afterlife of a game that never really left.

Ancient Web: Nintendo's Super Mario 64 Page Admitted the Web Could Not Explain 3D Mario

Nintendo's surviving Japanese Super Mario 64 page promoted the 1996 game with story text, screenshots, highlight scenes, and a wonderfully honest admission that the Internet could not really communicate what 3D Mario felt like.

Ancient Web: OpusGames Turned a 1997 Personal Page Into a Game-Development Archive

Doug Lanford started his personal game-development site in 1997 during work on the canceled Nintendo 64 title Robotech: Crystal Dreams. It grew into a firsthand archive of games, code, media, and development history.

Ancient Web: Mercenary's Helper Thought the Other Star Fox 64 Sites Were Crap

Mercenary's Helper launched in 1997 as an unapologetically opinionated Star Fox 64 guide and still preserves FAQs, fan fiction, strategy, sounds, and a frozen late-1990s update log.

Ancient Web: Flying Omelette Documented Donkey Kong 64's Weirdest Glitches

Flying Omelette's Donkey Kong 64 Bananza is a handmade shrine to glitches, hidden rooms, cameos, Chunky Kong, arcade Donkey Kong, and the weird details old fan sites loved to document.

Ancient Web: Tony Jiang Wrote a Complete Super Smash Bros. N64 Guide

Tony Jiang's hand-built Super Smash Bros. guide covers every N64 character, stage, item and multiplayer strategy in a mostly text-based fan site he began after buying the game in 2003.

Ancient Web: VGMusic Still Hosts 1,900 Nintendo 64 MIDI Files

The Video Game Music Archive has been online since 1996, and its Nintendo 64 section alone preserves 1,900 fan-sequenced MIDI files with song titles, file sizes, sequencer credits, and comments.

Ancient Web: David Wonn's Nintendo 64 Glitch Archive Is Still Ridiculous

David Wonn's enormous Nintendo 64 glitch archive preserves player-submitted tricks, crashes, geometry bugs and accidental discoveries from dozens of games.