GoldenEye Forever turned one Nintendo 64 shooter into a long-running archive of cheats, GameShark codes, custom multiplayer levels, emulator setups, hidden content, community discoveries, and the strange afterlife of a game that never really left.
Nintendo's surviving Japanese Super Mario 64 page promoted the 1996 game with story text, screenshots, highlight scenes, and a wonderfully honest admission that the Internet could not really communicate what 3D Mario felt like.
Doug Lanford started his personal game-development site in 1997 during work on the canceled Nintendo 64 title Robotech: Crystal Dreams. It grew into a firsthand archive of games, code, media, and development history.
Mercenary's Helper launched in 1997 as an unapologetically opinionated Star Fox 64 guide and still preserves FAQs, fan fiction, strategy, sounds, and a frozen late-1990s update log.
Flying Omelette's Donkey Kong 64 Bananza is a handmade shrine to glitches, hidden rooms, cameos, Chunky Kong, arcade Donkey Kong, and the weird details old fan sites loved to document.
Tony Jiang's hand-built Super Smash Bros. guide covers every N64 character, stage, item and multiplayer strategy in a mostly text-based fan site he began after buying the game in 2003.
The Video Game Music Archive has been online since 1996, and its Nintendo 64 section alone preserves 1,900 fan-sequenced MIDI files with song titles, file sizes, sequencer credits, and comments.
David Wonn's enormous Nintendo 64 glitch archive preserves player-submitted tricks, crashes, geometry bugs and accidental discoveries from dozens of games.