Ancient Web: Machine Learning in Games Kept the Old AI Reading List Alive
Jay Scott's Machine Learning in Games collected game-playing AI research, programs, papers, people, competitions, and techniques long before today's AI boom.
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Jay Scott's Machine Learning in Games collected game-playing AI research, programs, papers, people, competitions, and techniques long before today's AI boom.
AI.Planet was an open-source early-2000s artificial-life sandbox where users could build planets, alter weather and watch creatures learn inside a 3D world.
UT Austin professor Gordon Novak's long-running academic homepage preserves decades of artificial-intelligence research, Lisp software, course notes, automatic programming systems and physics problem solvers in directly linked files.