Mark Pesce's original 1994 homepage on Hyperreal preserves early Web writing about VRML, cyberspace, virtual reality, Internet culture, and the strange optimism of a medium that had barely learned what it was.
The Lurker's Guide to Babylon 5 turned Usenet discussion, episode analysis, schedules, FAQs, and creator commentary into one of the early Web's most respected fan-reference sites.
Dale Harris's KeyHut POS site preserves a stubbornly practical DOS-era cash-register system built for old PCs, keyboard control, receipt printers, cash drawers, and businesses that do not need a browser to sell something.
Mark Rosenfelder's 2000 Zompist spelling page treats English orthography as a system that can be analyzed, modeled, and partly predicted instead of dismissed as random chaos.
Roger Russell's personal site preserves a sprawling history of McIntosh Laboratory products, people, loudspeakers, clinics, patents, prices, and engineering details from someone who helped design part of that history.
psDooM turned Unix process management into a Doom level where running processes appeared as monsters, wounding them changed priority, and killing them could terminate the process.
The Stargate Internet Museum's UUCP Project page preserves the volunteer effort that mapped store-and-forward Unix connections so software could figure out how to route mail across a network with no single complete map.
Jamie Zawinski's Tent of Doom page preserves a 1995 Netscape-era act of cubicle self-defense: wrapping a workspace in camouflage netting and documenting the result on the Web.
Mike's Electric Stuff preserves photographs, operating details, manuals, and firsthand notes about mercury arc rectifiers: giant glowing electrical valves that converted AC to DC before solid-state electronics replaced them.
John Thompson's Silkqin site has spent decades collecting guqin history, tablature, recordings, translations, performance notes, silk-string research, art, poetry, and reconstruction work around the ancient Chinese zither.
The World of Mime Theatre has been online since 1996, preserving performers, schools, books, festivals, organizations, encyclopedia entries, and a surprisingly deep record of an art form that rarely gets this kind of web documentation.
Richard Bartle's personal archive preserves early MUD papers, magazine articles, Usenet posts, technical notes, and first-hand history from the beginnings of networked virtual worlds.
The Living Image Camera Museum documents ordinary twentieth-century cameras, repairs them, loads them with film, and proves preservation can mean making old machines work again instead of leaving them behind glass.
Marc Merlin's Windows Refund Day page preserves the February 15, 1999 campaign in which Linux and other open-source users tried to return unwanted bundled Windows licenses and force the refund language in Microsoft's own EULA to mean something.
Rulers.org is a dense hand-maintained chronology of heads of state, heads of government, ministers, territories, subdivisions, and political events, with monthly records extending from 1996 into the present.
Steve Yates's AA5TB site has been online since 1998, collecting practical amateur-radio notes on antennas, feed lines, QRP work, homebrew baluns, small transmitting loops, and other material built from decades of hands-on radio experience.
Club Nintendo Archives documents Nintendo's little-remembered UK promotional magazine from the early 1990s with issue indexes, game appearances, articles, regional naming notes, collector research, and downloadable scans.
Matt Sarnoff's 2008 Millitext experiment uses the red, green, and blue subpixels inside LCD pixels as separate drawing elements, producing text only a few millimeters tall and nearly invisible without magnification.
NTSC-TV.com is a 1999-era technical reference that explains scanning, sync, bandwidth, color encoding, VCR signals, and the political and engineering battles behind compatible American color television.
MedievalWarfare.info is an old-school specialist reference site linking battles, castles, sieges, armour, logistics, crusades, military organization, re-enactment, and source material into one dense hand-built web of medieval history.