# Ancient Web: Notable Ultima Treated Britannia Like a Research Subject

Bob Gregg's 1997 Notable Ultima built hand-organized notebooks of Ultima game transcripts, histories, collectible products, books, and fan research.

2026-10-08
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Switchboard Tech Services


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Part of the [Ancient Web Collection](https://switchboardtechservices.com/articles/ancient-web-collection/).

Some role-playing game fans keep a notebook beside the keyboard. Bob Gregg, writing as Underworld Dragon, turned his notebooks about *Ultima* into an entire website.

[Visit The Notable Ultima](https://www.notableultima.com/).

The homepage describes a collection of oddities and research about the computer games and the people who made them. Its navigation is divided into named notebooks: **Collectible**, **Historical**, **Literal**, **Rhetorical**, **Trivial**, **FAQtual**, and **Personal** Ultima.

That filing system has a personality. A chronology of fictional Britannia sits beside collectible-product history; opinions and questions are separate from transcripts; trivia gets its own shelf. The legal-pad motif honors the yellow paper notebooks the author says he filled while playing through the games as the Avatar.

The site's copyright date is **1997**, and its linked resources retain traces of that era, including references to WinZip, GeoCities, and now-obsolete game-reference websites. It is a hand-built fan archive, not a wiki assembled by committee.

## Dialogues that ordinary playthroughs might never reveal

The [Literal Ultima notebook](https://www.notableultima.com/literal/) is unusually ambitious. Gregg says he transcribed nonplayer-character conversations from several main games through *Ultima VII: The Black Gate*. The section offers text for early entries and, where files were too large, downloadable ZIP archives.

He explains that extracting *Ultima IV* conversations began as a technical experiment. Once the text was collected, previously unseen jokes and secret dialogue became discoverable through a text search. A player trying to remember who mentioned the grappling hook in *Ultima V* could look it up instead of wandering through every town again.

The same section lists in-game books, scrolls, and signs, and notes that some gravestone inscriptions served as acknowledgments of developers and testers. The archive therefore records a layer of game writing normally scattered across play sessions and easy to miss.

Not every promised game transcript is complete. The author labels the *Ultima VI* ZIP as roughly half finished, and later games appear without linked transcripts. Those gaps are important: the website shows a fan's actual progress rather than pretending to be exhaustive.

Even with incomplete sections, the Notable Ultima preserves something distinctive about early game fandom. One person took a fictional world seriously enough to catalog its dialogue, printed ephemera, timeline, and stray jokes.

[Explore the Literal Ultima transcripts and the other notebooks](https://www.notableultima.com/literal/).

Part of the [Ancient Web Collection](https://switchboardtechservices.com/articles/ancient-web-collection/).

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Language: en-us

Content type: article

Author: Switchboard Tech Services

Published: 2026-10-08T21:26:04+00:00

Modified: 2026-10-18T21:04:05.835116+00:00
